Justin is a New York based 3d Artist who has been working with 3d for the past 8 years. Everything ranging from Architecture, to Video Games and Packaging design. Living and working in New York provides the flexibility of either working on-site, or remotely for the large amounts of packaging and branding companies located in this city. Please contact me to find out more information!
Outside of package renderings, I also have 5 years of experience in the video game industry. You can view a small sampling of this work at www.justingoode.com/gamesamples. Game credits include Rainbow Six: Lockdown (PC), Warhawk (PS3), Frontlines: Fuel of War (XBOX 360, PS3), Homefront (PS3, XBOX 360, PC) and F.E.A.R 3 (PS3, XBOX 360, PC)
All images shown have been created using a combination of Maya, Maxwell Render and Photoshop. Generally the client will provide me with a photo or blueprints of a bottle, from which I will create a 3d model in Maya. Next the bottle gets brought into Maxwell Render to setup lighting, materials and camera angles and set to render. After the render is completed, it is brought into Photoshop for generally retouching and postprocess work.